It's a game about the futility of categories! Sort space critters into zorts & xelps. Oops, there's no such thing as a zort or a xelp, some of them are zerps, xolts, etc. To fully capture this futility I didn't finish programming so it's quite buggy. 

Made for Global Game Jam Wellington 2022. Theme: "Duality"

The zort movement is powered by the A* Pathfinding Project by Aron Granberg:


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I've spent around 10 minutes trying to understand the logic of this game like some kind of evil chess master. I've gotten to the 3rd pass, Color > Size seems to be the most consistent combo?
10/10 would xort again